Friday, May 2, 2008
Between the Sheets Completed
Saturday, April 12, 2008
No Longer Stuck on Stickers. Turned On to LEDs

The stickers don't seem to be working too well for motion tracking. Their color values are so fickle and highly dependent on lighting. I did anticipate the lighting to give me trouble, but I'm really questioning the worth of dealing with this trouble. I think having a light in the curved space will ruin the ambiance of the projection. I am thinking of buying small LED flashlights and clipping them on a headband (much like Luke's headband, except I plan to buy pre-made LED lights, rather than wiring my own- see the picture. And, Luke, if you are interested, they make infrared LED flashlights exactly like these.) I think this will alleviate several concerns with the tracking. I still plan to use color tracking, and this way I can keep the area dark, I don't have to worry about what colors the viewers are wearing, and the color values I am tracking should stay fairly constant since they are their own source of luminance.

Walmart Nightmare
Hardware "Goodies"

I just got back from the hardware store with a bunch of "goodies" for my project. I've got 10ft steel conduit, shelves, a brand new power drill, and much more. The plan for building the frame is as follows:
Friday, March 28, 2008
BIG Problems, simple solution

Friday, March 21, 2008
Computing Success, Physical Dilemmas

A conversation with a physics major has brought about a new equation, similar to the others I had tried, but different enough, as the results to the left show. This seems to be working generally. I have this patch functioning as a subpatch inside a patch rendering a 3D cylinder with this as a texture. I am still trying to determine how to delete half of the cylinder so that this matrix only stretches over a semicircular surface, rather than all the way around the cylinder. Once that is completed I will set up the motion tracking to determine how this texture will change with the viewer's position and angle.
Friday, March 7, 2008
Spatial Mapping is Not My Friend

I had held out from posting, hoping that at any moment (over the last week), I would have the solution to the problem of the expression needed for the spatial map I am trying to create. But that moment has not come, though I feel as if I've tried almost everything. Above is my patch as is. As you can see, it doesn't work. The image should look increasingly stretched as you move from the center in either direction, while the center should correspond exactly to the center of the original picture. I'm quite exhausted at this point and it is getting old spending every free moment I have trying to solve the problem.
Friday, February 29, 2008
Two-part manipulation: Spatial Mapping & 3D
Friday, February 15, 2008
Maintaining the illusion
At the moment, I am debating whether to require viewers to wear a specific hat in order to track the angle at which their head is turned, which would dictate how the video is manipulated in order to appear straight on to the viewer. This would provide a more immersive experience, as the illusion would not be broken by a simple turn of the head. However, it does break the naturalness of the viewer’s interaction with the environment by forcing viewers to wear something they normally wouldn’t. I have yet to make a decision on which loss is more substantial, and I think, now that my calculations have become more defined, that it will not be a big difference in effort to change the program to account for the angle of the viewer’s head. Therefore, it is probably best to leave the decision to later, after I have tried the simpler version that doesn’t account for it. Only by walking through myself do I feel I can make the most informed decision.
(Yet, I’d be interested in what other people think about which would be more satisfying and would best maintain the illusion, so comments are appreciated.)
Wednesday, February 6, 2008
Monday, February 4, 2008
Altering video for projection on curved surfaces
Friday, February 1, 2008
location and structural dilemmas
Saturday, January 26, 2008




Blog 1
As the capstone project should encompass 50% of my grade and workload in the CAR 530 class, I am intending, pending approval, to produce my capstone project as project 1 and half of project 2. I would complete a smaller project to fulfill the other half of project 2. This is the best way I can think to satisfy the standard of 50% focus on the capstone project, while not entirely disrupting the format of the CAR 530 course, which is broken up into thirds.
Assuming that this is the path I will be taking, I feel the most logical thing to do, given the way in which the deadlines for CAR 530 match up with those for the honors program, it to first focus on the parts of the project that involve constructing the environment, including building a frame/screen, video taping (a rough copy of) an outdoor scene, completing a program that manipulates the video properly, and solidifying and implementing a projection plan. This portion will be project 1. Adding in the character, setting any parameters for her, perfecting her role, and developing a final copy of the outdoors scene that includes her will count as the first half of project 2.
Blog 2
Currently I am looking at panoramas. Is it possible to make a successful video panorama? I need the environment of my installation to be seamless. I thought perhaps I might have more success with a spiral configuration than with the maze configuration I had originally proposed. However, the idea of a spiral installation presents its own problems. For example, if I do manage to make a successfully “seamless” video environment, how can I keep the image in the proper perspective for the viewer? I want the viewer to feel like he is in the space the video presents, not in a tent of projections. But I cannot begin to imagine the way imagery distorts in our perception as we move (change points of view) and I am struggling with whom to ask for help on this question. Someone in the math department, perhaps? I never could visualize the relationships between the dimensions. Essentially that is the challenge of this piece, to fabricate the sense of 3D in two dimensions.
I think I must develop an equation describing the relationship of each point’s position to its…….
Well, before I bothered to finish that thought, I scurried away and came up with some notes (not before some failures, of course. It was all made possible by an index card, haha, on which I was writing on one side to analyze the change in perceived distance between points as a plane is rotated. My crude drawing was rather unsuccessful, but the lines on the back of the card showed me that perceived distance changes by angle, but NOT PROXIMITY. Good thing I used one of my lined index cards! That was all I needed to realize to get started.). It took me a long time, but I did manage to crank out some equations to get me started on application. I think they will operate successfully provided that the programs (and the programmer…) are capable of doing what I have planned. I think the spiral, or perhaps just a large curve, will work much better than the maze formation I had originally visualized, provided I can manage a video panorama. I think that makes my next step obvious. Notes are attached.
